Tag: GUI

Fumo’s been taking steroids (aka. major update)

  • Firstly, thank you for your feedback. Without all your encouraging comments, constructive criticism and reports, none of this would be possible.
  • Secondly, I’m listening to what you’re asking for. Feel free to speak up and drop me a note.
  • Thirdly, this site has had a dramatic increase in traffic lately. Thank you to everyone who spread the link love or Dugg Fumo.

Your requests

Here’s what you requested for Fumo. All of it is available and working as of today.

Continue Reading Fumo’s been taking steroids (aka. major update)

Fumo still smokes - has non-smoking evil twin

Fumo has since been updated.

With so many people asking, I just can’t procrastinate any longer. You win. Here it is.

It’s most definitely not the finished thing yet. Yes, I have been taking a while. No, there is nothing you can do about it (short of asking for the source and developing it, which you may do by sending me a polite email). Continue Reading Fumo still smokes - has non-smoking evil twin

Fumo’s Fumin’

Fumo Smoking

This version’s not publicly available yet. Austin & Co. (developers of the application that uses this effect) need to be contacted, and I need to have an option to turn the smoke on / off. It cools down automatically when the interface is hidden, but I’m sure not everyone likes passive smoking.

Doesn’t it look fantastic?

Continue Reading Fumo’s Fumin’

Dissing Fumo? Look at this…

This is post is old. Really old. Head over to the shiny new one.

Continue Reading Dissing Fumo? Look at this…

QS interface Fumo still going

Old post alert! See the heavily updated Fumo here.

Continue Reading QS interface Fumo still going

Fumo - coming along

This is mainly for developers, but if you’re a Quicksilver user and want to get a taste of the upcoming Fumo interface, feel free to tune in.

Nicholas Jitkoff, aka Alcor, the developer of Quicksilver has been extremely generous in providing assistance and code. A developer by the name of “ytrewq1″ has also been very gracious. Sincere appreciation to both of them.

Well, let’s take a look at how Fumo is shaping up. I’ve added a sliding transition for when it’s activated so it shoots down from the top of the screen. I’ve also made the contentView of the window transparent, and added a custom view to which the rendering of the background is done. Trust me, it’s easier that way.

Fumo Interface

The transition for the window exiting (by sliding out) is very crude and you’ll notice that I’ve had to use the “reallyOrderOut:” method on the window since orderOut makes it fade out, and it looks weird if the window slides out of the screen, then reappears and fades.

Final thing, (actually the first real thing I did) was the subclassing of the “activateInTextMode:” method. Try activating the interface in text mode (you’ll need to have a trigger for Command Window in Text Mode). Hopefully you get a very nice warping effect.

Next on the agenda is changing the background and text color of the actual searching views. Take a shot at it if you like. Here’s the source code:

Fumo Source

Update: Download a (still unstable) version of Fumo from this post.