Tag: CoreGraphics

Unleashing the Mac OS X Genie

How to use the genie effect in Cocoa with undocumented Core Graphics functions.

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eBook: Xcode animations - Core Graphics

eBook 1

Play with fire.

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Feedback and criticism encouraged and appreciated.

© 2006 Ankur Kothari

CGS Framework now Universal! Tremendous power…

The fabled Core Graphics Framework is now released!

All the PPC / Intel specific bugs have been found, caught, and eradicated. The framework should now be ready for developer consumption for use in commercial apps, or for experimentation and utter bewilderment. Be amazed. Be very amazed, and download the framework straight from here or read and download it from the original post.

The ultimate Core Graphics resource

Liberate your application

Now works on all architectures, and without hiccups!

Can’t get enough of window transitions? Love a little eye candy? Well, you’re in luck. The Core Graphics Framework and Xcode Project Template make adding the fantastic Core Graphics function to your app a breeze. In fact, it’s even more complete than the tutorial, and already has more features in it before you write a single line of code! It doesn’t stop there, however. This framework powerful enough to use the genie effect. That’s right. That awesome Mac OS X transform you can get when you minimize an application. Core Graphics contains a wealth of resources. You really have to check it out.

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Core Graphics, meet Core Image

Following on from the Core Graphics tutorial, this download-able demo app presents an easy way to look at the various effects available both through documented and undocumented code.

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Xcode Animations and Transitions

Ever wanted to be able to use fancy transitions and animations in your Xcode applications? This series provides the method and the means to implement terrific flips and ripples throughout your app, showing window transition effects using undocumented and documented Objective-C code that can be implemented anywhere quickly and efficiently.

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